Field DecayTime
Duration in seconds of the decay. Decay curve will be scaled to fit. Must be >= 0.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("Duration in seconds of the decay. Decay curve will be scaled to fit. Must be >= 0.")]
[FormerlySerializedAs("m_DecayTime")]
public float DecayTime
Returns
Type | Description |
---|---|
float |