Method AddImpulseEvent
AddImpulseEvent(ImpulseEvent)
Activate an impulse event, so that it may begin broadcasting its signal
Declaration
public void AddImpulseEvent(CinemachineImpulseManager.ImpulseEvent e)
Parameters
| Type | Name | Description |
|---|---|---|
| CinemachineImpulseManager.ImpulseEvent | e | The event to add to the current active events |