Field FrequencyGain
Scale factor to apply to the time axis.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("Scale factor to apply to the time axis. 1 is normal. Larger magnitudes will make the signal progress more rapidly.")]
[FormerlySerializedAs("m_FrequencyGain")]
public float FrequencyGain
Returns
Type | Description |
---|---|
float |