Field ChannelMask
Impulse events on channels not included in the mask will be ignored.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("Impulse events on channels not included in the mask will be ignored.")]
[FormerlySerializedAs("m_ChannelMask")]
public int ChannelMask
Returns
Type | Description |
---|---|
int |