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    Field ChannelMask

    Impulse events on channels not included in the mask will be ignored.

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("Impulse events on channels not included in the mask will be ignored.")]
    [FormerlySerializedAs("m_ChannelMask")]
    public int ChannelMask
    Returns
    Type Description
    int
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