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    Field ApplyAfter

    When to apply the impulse reaction. Default is Noise.
    Modify this if necessary to influence the ordering of extension effects

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("When to apply the impulse reaction.  Default is after the Noise stage.  Modify this if necessary to influence the ordering of extension effects")]
    [FormerlySerializedAs("m_ApplyAfter")]
    public CinemachineCore.Stage ApplyAfter
    Returns
    Type Description
    CinemachineCore.Stage
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