Field PropagationSpeed
The speed (m/s) at which the impulse propagates through space. High speeds allow listeners to react instantaneously, while slower speeds allow listeners in the scene to react as if to a wave spreading from the source.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("The speed (m/s) at which the impulse propagates through space. High speeds allow listeners to react instantaneously, while slower speeds allow listeners in the scene to react as if to a wave spreading from the source.")]
[FormerlySerializedAs("m_PropagationSpeed")]
public float PropagationSpeed
Returns
Type | Description |
---|---|
float |