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    Enum CinemachineImpulseDefinition.ImpulseTypes

    This enum represents the various ways an impulse can travel through space

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    public enum CinemachineImpulseDefinition.ImpulseTypes

    Fields

    Name Description
    Dissipating

    The impulse is felt only within a specified radius, and its strength weakens for listeners that are farther away

    Legacy

    Back-compatibility mode for older projects. It's recommended to use one of the other impulse types, if possible.

    Propagating

    The impulse is felt only within a specified radius, and its strength weakens for listeners that are farther away. Also, the impulse travels outwardly from the impact point, at a specified velocity, similar to a sound wave.

    Uniform

    The impulse is felt equally everywhere in space, at the same time

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