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    Field DissipationMode

    Legacy mode only: This defines how the signal will dissipate with distance beyond the impact radius.

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("Legacy mode only: This defines how the signal will dissipate with distance beyond the impact radius.")]
    [FormerlySerializedAs("m_DissipationMode")]
    public CinemachineImpulseManager.ImpulseEvent.DissipationModes DissipationMode
    Returns
    Type Description
    CinemachineImpulseManager.ImpulseEvent.DissipationModes
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