Class CinemachineFreeLookModifier.TiltModifier
Builtin FreeLook modifier for camera tilt. Applies a vertical rotation to the camera at the end of the camera pipeline.
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
public class CinemachineFreeLookModifier.TiltModifier : CinemachineFreeLookModifier.Modifier
Fields
Name | Description |
---|---|
Tilt | Values for the top and bottom rigs |
Methods
Name | Description |
---|---|
AfterPipeline(CinemachineVirtualCameraBase, ref CameraState, float, float) | Called from extension's PostPipelineStageCallback(Finalize). Perform any necessary actions to state, and restore any camera parameters changed in BeforePipeline. |
Reset(CinemachineVirtualCameraBase) | Called when the modifier is created. Initialize fields with appropriate values. |
Validate(CinemachineVirtualCameraBase) | Called from OnValidate to validate this component |