Class CinemachineFreeLookModifier.PositionDampingModifier
Builtin FreeLook modifier for positional damping. Modifies positional damping at the start of the camera pipeline.
Inheritance
CinemachineFreeLookModifier.ComponentModifier<CinemachineFreeLookModifier.IModifiablePositionDamping>
CinemachineFreeLookModifier.PositionDampingModifier
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
public class CinemachineFreeLookModifier.PositionDampingModifier : CinemachineFreeLookModifier.ComponentModifier<CinemachineFreeLookModifier.IModifiablePositionDamping>
Fields
| Name | Description |
|---|---|
| Damping | Values for the top and bottom rigs |
Methods
| Name | Description |
|---|---|
| AfterPipeline(CinemachineVirtualCameraBase, ref CameraState, float, float) | Called from extension's PostPipelineStageCallback(Finalize). Perform any necessary actions to state, and restore any camera parameters changed in BeforePipeline(CinemachineVirtualCameraBase, ref CameraState, float, float). |
| BeforePipeline(CinemachineVirtualCameraBase, ref CameraState, float, float) | Called from extension's PrePipelineMutateCameraState(). Perform any necessary actions to modify relevant camera settings. Original camera settings should be restored in AfterPipeline(CinemachineVirtualCameraBase, ref CameraState, float, float). |
| Reset(CinemachineVirtualCameraBase) | Called when the modifier is created. Initialize fields with appropriate values. |
| Validate(CinemachineVirtualCameraBase) | Called from OnValidate to validate this component |