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    Struct CinemachineFreeLookModifier.NoiseModifier.NoiseSettings

    Settings to apply to the IModifiableNoise component

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct CinemachineFreeLookModifier.NoiseModifier.NoiseSettings

    Fields

    Name Description
    Amplitude

    Multiplier for the noise amplitude

    Frequency

    Multiplier for the noise frequency

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