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    Class CinemachineFreeLookModifier.LensModifier

    Builtin modifier for camera lens. Applies the lens at the start of the camera pipeline.

    Inheritance
    object
    CinemachineFreeLookModifier.Modifier
    CinemachineFreeLookModifier.LensModifier
    Inherited Members
    CinemachineFreeLookModifier.Modifier.CachedComponentType
    CinemachineFreeLookModifier.Modifier.HasRequiredComponent
    CinemachineFreeLookModifier.Modifier.RefreshCache(CinemachineVirtualCameraBase)
    CinemachineFreeLookModifier.Modifier.AfterPipeline(CinemachineVirtualCameraBase, ref CameraState, float, float)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    public class CinemachineFreeLookModifier.LensModifier : CinemachineFreeLookModifier.Modifier

    Fields

    Name Description
    Bottom

    Settings for bottom orbit

    Top

    Values for the top and bottom rigs

    Methods

    Name Description
    BeforePipeline(CinemachineVirtualCameraBase, ref CameraState, float, float)

    Called from extension's PrePipelineMutateCameraState(). Perform any necessary actions to modify relevant camera settings. Original camera settings should be restored in AfterPipeline.

    Reset(CinemachineVirtualCameraBase)

    Called when the modifier is created. Initialize fields with appropriate values.

    Validate(CinemachineVirtualCameraBase)

    Called from OnValidate to validate this component

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