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    Class CinemachineFreeLookModifier.DistanceModifier

    Builtin FreeLook modifier for camera distance. Applies distance to the camera at the start of the camera pipeline.

    Inheritance
    object
    CinemachineFreeLookModifier.Modifier
    CinemachineFreeLookModifier.ComponentModifier<CinemachineFreeLookModifier.IModifiableDistance>
    CinemachineFreeLookModifier.DistanceModifier
    Inherited Members
    CinemachineFreeLookModifier.ComponentModifier<CinemachineFreeLookModifier.IModifiableDistance>.CachedComponent
    CinemachineFreeLookModifier.ComponentModifier<CinemachineFreeLookModifier.IModifiableDistance>.HasRequiredComponent
    CinemachineFreeLookModifier.ComponentModifier<CinemachineFreeLookModifier.IModifiableDistance>.CachedComponentType
    CinemachineFreeLookModifier.ComponentModifier<CinemachineFreeLookModifier.IModifiableDistance>.RefreshCache(CinemachineVirtualCameraBase)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    public class CinemachineFreeLookModifier.DistanceModifier : CinemachineFreeLookModifier.ComponentModifier<CinemachineFreeLookModifier.IModifiableDistance>

    Fields

    Name Description
    Distance

    Values for the top and bottom rigs

    Methods

    Name Description
    AfterPipeline(CinemachineVirtualCameraBase, ref CameraState, float, float)

    Called from extension's PostPipelineStageCallback(Finalize). Perform any necessary actions to state, and restore any camera parameters changed in BeforePipeline(CinemachineVirtualCameraBase, ref CameraState, float, float).

    BeforePipeline(CinemachineVirtualCameraBase, ref CameraState, float, float)

    Called from extension's PrePipelineMutateCameraState(). Perform any necessary actions to modify relevant camera settings. Original camera settings should be restored in AfterPipeline(CinemachineVirtualCameraBase, ref CameraState, float, float).

    Reset(CinemachineVirtualCameraBase)

    Called when the modifier is created. Initialize fields with appropriate values.

    Validate(CinemachineVirtualCameraBase)

    Called from OnValidate to validate this component

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