Field m_SplineCurvature
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("Controls how taut is the line that connects the rigs' orbits, which determines final placement on the Y axis")]
[RangeSlider(0, 1)]
[FormerlySerializedAs("m_SplineTension")]
public float m_SplineCurvature
Returns
Type | Description |
---|---|
float |