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    Delegate CinemachineFreeLook.DestroyRigDelegate

    Override component pipeline destruction. This needs to be done by the editor to support Undo.

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    public delegate void CinemachineFreeLook.DestroyRigDelegate(GameObject rig)
    Parameters
    Type Name Description
    GameObject rig
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