Field m_ScreenX
Horizontal screen position for target. The camera will move to position the tracked object here
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Space]
[RangeSlider(-0.5, 1.5)]
[Tooltip("Horizontal screen position for target. The camera will move to position the tracked object here.")]
public float m_ScreenX
Returns
Type | Description |
---|---|
float |