Field m_DeadZoneWidth
Camera will not move horizontally if the target is within this range of the position
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Space]
[RangeSlider(0, 2)]
[Tooltip("Camera will not move horizontally if the target is within this range of the position.")]
public float m_DeadZoneWidth
Returns
Type | Description |
---|---|
float |