Field LookAtTarget
The object that the camera is looking at. Setting this may improve the quality of the blends to and from this camera
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("The object that the camera is looking at. Setting this may improve the quality of the blends to and from this camera")]
[FormerlySerializedAs("m_LookAt")]
public Transform LookAtTarget
Returns
| Type | Description |
|---|---|
| Transform |