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    Field LookAtTarget

    The object that the camera is looking at. Setting this may improve the quality of the blends to and from this camera

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("The object that the camera is looking at.  Setting this may improve the quality of the blends to and from this camera")]
    [FormerlySerializedAs("m_LookAt")]
    public Transform LookAtTarget
    Returns
    Type Description
    Transform
    In This Article
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