Field GetInputAxis
Delegate for overriding Unity's default input system. If you set this, then your delegate will be called instead of System.Input.GetAxis(axisName) whenever in-game user input is needed.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
public static CinemachineCore.AxisInputDelegate GetInputAxis
Returns
Type | Description |
---|---|
CinemachineCore.AxisInputDelegate |