Field m_ScreenY
Vertical screen position for target, The camera will rotate to to position the tracked object here
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[RangeSlider(-0.5, 1.5)]
[Tooltip("Vertical screen position for target, The camera will rotate to position the tracked object here.")]
public float m_ScreenY
Returns
Type | Description |
---|---|
float |