Field m_HorizontalDamping
How aggressively the camera tries to follow the target in the screen-horizontal direction. Small numbers are more responsive, rapidly orienting the camera to keep the target in the dead zone. Larger numbers give a more heavy slowly responding camera. Using different vertical and horizontal settings can yield a wide range of camera behaviors.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Space]
[RangeSlider(0, 20)]
[Tooltip("How aggressively the camera tries to follow the target in the screen-horizontal direction. Small numbers are more responsive, rapidly orienting the camera to keep the target in the dead zone. Larger numbers give a more heavy slowly responding camera. Using different vertical and horizontal settings can yield a wide range of camera behaviors.")]
public float m_HorizontalDamping
Returns
Type | Description |
---|---|
float |