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    Field m_HorizontalDamping

    How aggressively the camera tries to follow the target in the screen-horizontal direction. Small numbers are more responsive, rapidly orienting the camera to keep the target in the dead zone. Larger numbers give a more heavy slowly responding camera. Using different vertical and horizontal settings can yield a wide range of camera behaviors.

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Space]
    [RangeSlider(0, 20)]
    [Tooltip("How aggressively the camera tries to follow the target in the screen-horizontal direction. Small numbers are more responsive, rapidly orienting the camera to keep the target in the dead zone. Larger numbers give a more heavy slowly responding camera. Using different vertical and horizontal settings can yield a wide range of camera behaviors.")]
    public float m_HorizontalDamping
    Returns
    Type Description
    float
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