docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Field m_DeadZoneWidth

    Camera will not rotate horizontally if the target is within this range of the position

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [RangeSlider(0, 2)]
    [Tooltip("Camera will not rotate horizontally if the target is within this range of the position.")]
    public float m_DeadZoneWidth
    Returns
    Type Description
    float
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)