Field CameraActivatedEvent
This is the object emitting the events.
If a blend is involved, it will be fired at the start of the blend.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Space]
[Tooltip("This event will fire whenever a virtual camera becomes active in the context of a mixer. If a blend is involved, then the event will fire on the first frame of the blend.")]
public CinemachineCore.CameraEvent CameraActivatedEvent
Returns
Type | Description |
---|---|
CinemachineCore.CameraEvent |