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    Method MutateCameraState

    MutateCameraState(ref CameraState, float)

    Applies noise to the Correction channel of the CameraState if the delta time is greater than 0. Otherwise, does nothing.

    Declaration
    public override void MutateCameraState(ref CameraState curState, float deltaTime)
    Parameters
    Type Name Description
    CameraState curState

    The current camera state

    float deltaTime

    How much to advance the perlin noise generator. Noise is only applied if this value is greater than or equal to 0

    Overrides
    CinemachineComponentBase.MutateCameraState(ref CameraState, float)
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