Field FrequencyGain
Scale factor to apply to the frequencies defined in the settings asset.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("Scale factor to apply to the frequencies defined in the NoiseSettings asset. 1 is normal. Larger magnitudes will make the noise shake more rapidly.")]
[FormerlySerializedAs("m_FrequencyGain")]
public float FrequencyGain
Returns
Type | Description |
---|---|
float |