Method MutateCameraState
MutateCameraState(ref CameraState, float)
Orients the camera to match the Follow target's orientation
Declaration
public override void MutateCameraState(ref CameraState curState, float deltaTime)
Parameters
Type | Name | Description |
---|---|---|
CameraState | curState | The current camera state |
float | deltaTime | Elapsed time since last frame, for damping calculations. |