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    Struct Cinemachine3OrbitRig.Settings

    Settings to define the 3-orbit FreeLook rig using OrbitalFollow.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct Cinemachine3OrbitRig.Settings

    Fields

    Name Description
    Bottom

    Value to take at the bottom of the axis range

    Center

    Value to take at the center of the axis range

    SplineCurvature

    Controls how taut is the line that connects the rigs' orbits, which determines final placement on the Y axis

    Top

    Value to take at the top of the axis range

    Properties

    Name Description
    Default

    Default orbit rig

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