Field RotationDampingBypass
This is a way for the Body component to set a bypass hint for aim damping, useful for when the body needs to rotate its point of view, but does not want interference from the aim damping. The value is the amount that the camera has been rotated, in world coords.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
public Quaternion RotationDampingBypass
Returns
Type | Description |
---|---|
Quaternion |