Struct CameraState.CustomBlendableItems.Item
Opaque structure represent extra blendable stuff and its weight. The base system ignores this data - it is intended for extension modules
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
public struct CameraState.CustomBlendableItems.Item
Fields
Name | Description |
---|---|
Custom | The custom stuff that the extension module will consider |
Weight | The weight of the custom stuff. Must be 0...1 |