docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Field m_InvertInput

    If checked, then the raw value of the input axis will be inverted before it is used.

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [FormerlySerializedAs("m_InvertAxis")]
    [Tooltip("If checked, then the raw value of the input axis will be inverted before it is used")]
    public bool m_InvertInput
    Returns
    Type Description
    bool
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)