Struct AxisBase
This is a deprecated component. Use InputAxis instead.
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Obsolete("AxisBase has been deprecated. Use InputAxis instead.")]
[Serializable]
public struct AxisBase
Fields
Name | Description |
---|---|
m_MaxValue | The maximum value for the axis |
m_MinValue | The minimum value for the axis |
m_Value | The current value of the axis |
m_Wrap | If checked, then the axis will wrap around at the min/max values, forming a loop |
Methods
Name | Description |
---|---|
Validate() | Call this from OnValidate() to validate the fields of this structure (applies clamps, etc). |