Enum CinemachineTransposer.BindingMode
The coordinate space to use when interpreting the offset from the target
Namespace: Cinemachine
Syntax
[DocumentationSorting(DocumentationSortingAttribute.Level.UserRef)]
public enum BindingMode
Fields
| Name | Description | Value |
|---|---|---|
| LockToTargetOnAssign | Camera will be bound to the Follow target using a frame of reference consisting of the target's local frame at the moment when the virtual camera was enabled, or when the target was assigned. |
0 |
| LockToTargetWithWorldUp | Camera will be bound to the Follow target using a frame of reference consisting of the target's local frame, with the tilt and roll zeroed out. |
1 |
| LockToTargetNoRoll | Camera will be bound to the Follow target using a frame of reference consisting of the target's local frame, with the roll zeroed out. |
2 |
| LockToTarget | Camera will be bound to the Follow target using the target's local frame. |
3 |
| WorldSpace | Camera will be bound to the Follow target using a world space offset. |
4 |
| SimpleFollowWithWorldUp | Offsets will be calculated relative to the target, using Camera-local axes |
5 |