Class CinemachinePathBase.Appearance
This class holds the settings that control how the path will appear in the editor scene view. The path is not visible in the game view
Namespace: Cinemachine
Syntax
[DocumentationSorting(DocumentationSortingAttribute.Level.UserRef)]
[Serializable]
public class Appearance
Fields
inactivePathColor
The color of the path itself when it is inactive in the editor
Declaration
[Tooltip("The color of the path itself when it is inactive in the editor")]
public Color inactivePathColor
Field Value
Type | Description |
---|---|
Color |
pathColor
The color of the path itself when it is active in the editor
Declaration
[Tooltip("The color of the path itself when it is active in the editor")]
public Color pathColor
Field Value
Type | Description |
---|---|
Color |
width
The width of the railroad-tracks that are drawn to represent the path
Declaration
[Tooltip("The width of the railroad-tracks that are drawn to represent the path")]
[Range(0F, 10F)]
public float width
Field Value
Type | Description |
---|---|
Single |