Enum CameraState.BlendHintValue
These hints can be or'ed toether to influence how blending is done, and how state is applied to the camera
Namespace: Cinemachine
Syntax
public enum BlendHintValue
Fields
Name | Description | Value |
---|---|---|
Nothing | Normal state blending |
0 |
NoPosition | This state does not affect the camera position |
1 |
NoOrientation | This state does not affect the camera rotation |
2 |
NoTransform | Combination of NoPosition and NoOrientation |
3 |
SphericalPositionBlend | Spherical blend about the LookAt target (if any) |
4 |
CylindricalPositionBlend | Cylindrical blend about the LookAt target (if any) |
8 |
RadialAimBlend | Radial blend when the LookAt target changes(if any) |
16 |
IgnoreLookAtTarget | Ignore the LookAt target and just slerp the orientation |
32 |
NoLens | This state does not affect the lens |
64 |