Namespace Global Namespace
Classes
ActivateOnKeypress
AimReticle
Reticle control for when the aiming is inaccurate. Inaccuracy is shown by pulling apart the aim reticle.
CameraMagnetProperty
CameraMagnetTargetController
CameraPositionTests
CamerasBlendingTests
CharacterMovementNoCamera
CinemachineCameraOffset
An add-on module for Cinemachine Virtual Camera that adds a final offset to the camera
CinemachineRecomposer
An add-on module for Cinemachine Virtual Camera that adds a final tweak to the camera comnposition. It is intended for use in a Timeline context, where you want to hand-adjust the output of procedural or recorded camera aiming.
CinemachineShot
Internal use only. Not part of the public API.
CinemachineTouchInputMapper
This is an add-on behaviour that globally maps the touch control to standard input channels, such as mouse X and mouse Y. Drop it on any game object in your scene.
CinemachineTrack
Timeline track for Cinemachine virtual camera activation
Confiner2DUnitTests
DampingTests
MoveAimTarget
PlayerLookAt
PlayerMove
PlayerMovement
PlayerMoveOnSphere
PlayerMovePhysics
PointAtAimTarget
RuntimeDampingTest
ScriptableObjectUtilityTests
SimpleElevator
Moves transform between minY and maxY with the specified speed.