Class CinemachineBrainEditor
Inspector for CinemachineBrain
Inherited Members
Namespace: Cinemachine.Editor
Syntax
public sealed class CinemachineBrainEditor : BaseEditor<CinemachineBrain>
Methods
DrawVirtualCameraBaseGizmos(CinemachineVirtualCameraBase, GizmoType)
Draw the gizmo for a virtual camera in the scene view
Declaration
public static void DrawVirtualCameraBaseGizmos(CinemachineVirtualCameraBase vcam, GizmoType selectionType)
Parameters
| Type | Name | Description |
|---|---|---|
| CinemachineVirtualCameraBase | vcam | The virtual camera |
| GizmoType | selectionType | How the object is selected |
GetExcludedPropertiesInInspector()
Obsolete, do not use. Use the overload, which is more performant
Declaration
protected override List<string> GetExcludedPropertiesInInspector()
Returns
| Type | Description |
|---|---|
| List<String> | List of property names to exclude |
Overrides
Cinemachine.Editor.BaseEditor<Cinemachine.CinemachineBrain>.GetExcludedPropertiesInInspector()
GetExcludedPropertiesInInspector(List<String>)
Get the property names to exclude in the inspector.
Declaration
protected override void GetExcludedPropertiesInInspector(List<string> excluded)
Parameters
| Type | Name | Description |
|---|---|---|
| List<String> | excluded | Add the names to this list |
Overrides
Cinemachine.Editor.BaseEditor<Cinemachine.CinemachineBrain>.GetExcludedPropertiesInInspector(List<System.String>)
OnInspectorGUI()
Create the contents of the inspector panel
Declaration
public override void OnInspectorGUI()
Overrides
Cinemachine.Editor.BaseEditor<Cinemachine.CinemachineBrain>.OnInspectorGUI()