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    Struct CinemachineTrackedDolly.AutoDolly

    Controls how automatic dollying occurs

    Namespace: Cinemachine
    Syntax
    [DocumentationSorting(DocumentationSortingAttribute.Level.UserRef)]
    [Serializable]
    public struct AutoDolly

    Constructors

    AutoDolly(Boolean, Single, Int32, Int32)

    Constructor with specific field values

    Declaration
    public AutoDolly(bool enabled, float positionOffset, int searchRadius, int stepsPerSegment)
    Parameters
    Type Name Description
    Boolean enabled

    Whether to enable automatic dolly

    Single positionOffset

    Offset, in current position units, from the closest point on the path to the follow target

    Int32 searchRadius

    Search up to this many waypoints on either side of the current position

    Int32 stepsPerSegment

    We search between waypoints by dividing the segment into this many straight pieces

    Fields

    m_Enabled

    If checked, will enable automatic dolly, which chooses a path position that is as close as possible to the Follow target.

    Declaration
    [Tooltip("If checked, will enable automatic dolly, which chooses a path position that is as close as possible to the Follow target.  Note: this can have significant performance impact")]
    public bool m_Enabled
    Field Value
    Type Description
    Boolean

    m_PositionOffset

    Offset, in current position units, from the closest point on the path to the follow target.

    Declaration
    [Tooltip("Offset, in current position units, from the closest point on the path to the follow target")]
    public float m_PositionOffset
    Field Value
    Type Description
    Single

    m_SearchRadius

    Search up to this many waypoints on either side of the current position. Use 0 for Entire path

    Declaration
    [Tooltip("Search up to this many waypoints on either side of the current position.  Use 0 for Entire path.")]
    public int m_SearchRadius
    Field Value
    Type Description
    Int32

    m_SearchResolution

    We search between waypoints by dividing the segment into this many straight pieces. The higher the number, the more accurate the result, but performance is proportionally slower for higher numbers

    Declaration
    [FormerlySerializedAs("m_StepsPerSegment")]
    [Tooltip("We search between waypoints by dividing the segment into this many straight pieces.  he higher the number, the more accurate the result, but performance is proportionally slower for higher numbers")]
    public int m_SearchResolution
    Field Value
    Type Description
    Int32
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