Interface ISignalSource6D
Interface for raw signal provider
Namespace: Cinemachine
Syntax
public interface ISignalSource6DProperties
SignalDuration
Returns the length on seconds of the signal.
Returns 0 for signals of indeterminate length.
Declaration
float SignalDuration { get; }Property Value
| Type | Description | 
|---|---|
| System.Single | 
Methods
GetSignal(Single, out Vector3, out Quaternion)
Get the signal value at a given time relative to signal start
Declaration
void GetSignal(float timeSinceSignalStart, out Vector3 pos, out Quaternion rot)Parameters
| Type | Name | Description | 
|---|---|---|
| System.Single | timeSinceSignalStart | Time since signal start. Always >= 0 | 
| Vector3 | pos | output for position component of the signal | 
| Quaternion | rot | output for rotation component of the signal. Use Quaternion.identity if none. |