Enum CameraState.BlendHintValue
These hints can be or'ed toether to influence how blending is done, and how state is applied to the camera
Namespace: Cinemachine
Syntax
public enum BlendHintValueFields
| Name | Description | 
|---|---|
| CylindricalPositionBlend | Cylindrical blend about the LookAt target (if any) | 
| IgnoreLookAtTarget | Ignore the LookAt target and just slerp the orientation | 
| NoLens | This state does not affect the lens | 
| NoOrientation | This state does not affect the camera rotation | 
| NoPosition | This state does not affect the camera position | 
| Nothing | Normal state blending | 
| NoTransform | Combination of NoPosition and NoOrientation | 
| RadialAimBlend | Radial blend when the LookAt target changes(if any) | 
| SphericalPositionBlend | Spherical blend about the LookAt target (if any) |