Enum CameraState.BlendHintValue
These hints can be or'ed toether to influence how blending is done, and how state is applied to the camera
Namespace: Cinemachine
Syntax
public enum BlendHintValue
Fields
Name | Description |
---|---|
CylindricalPositionBlend | Cylindrical blend about the LookAt target (if any) |
IgnoreLookAtTarget | Ignore the LookAt target and just slerp the orientation |
NoLens | This state does not affect the lens |
NoOrientation | This state does not affect the camera rotation |
NoPosition | This state does not affect the camera position |
Nothing | Normal state blending |
NoTransform | Combination of NoPosition and NoOrientation |
RadialAimBlend | Radial blend when the LookAt target changes(if any) |
SphericalPositionBlend | Spherical blend about the LookAt target (if any) |