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    Struct CinemachineVirtualCameraBase.TransitionParams

    Collection of parameters that influence how this virtual camera transitions from other virtual cameras

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Cinemachine
    Assembly: Cinemachine.dll
    Syntax
    [Serializable]
    public struct CinemachineVirtualCameraBase.TransitionParams

    Fields

    m_BlendHint

    Hint for blending positions to and from this virtual camera

    Declaration
    [Tooltip("Hint for blending positions to and from this virtual camera")]
    [FormerlySerializedAs("m_PositionBlending")]
    public CinemachineVirtualCameraBase.BlendHint m_BlendHint
    Field Value
    Type Description
    CinemachineVirtualCameraBase.BlendHint

    m_InheritPosition

    When this virtual camera goes Live, attempt to force the position to be the same as the current position of the Unity Camera

    Declaration
    [Tooltip("When this virtual camera goes Live, attempt to force the position to be the same as the current position of the Unity Camera")]
    public bool m_InheritPosition
    Field Value
    Type Description
    bool

    m_OnCameraLive

    This event fires when the virtual camera goes Live

    Declaration
    [Tooltip("This event fires when the virtual camera goes Live")]
    public CinemachineBrain.VcamActivatedEvent m_OnCameraLive
    Field Value
    Type Description
    CinemachineBrain.VcamActivatedEvent
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