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    Delegate CinemachineVirtualCamera.CreatePipelineDelegate

    Override component pipeline creation. This needs to be done by the editor to support Undo. The override must do exactly the same thing as the CreatePipeline method in the CinemachineVirtualCamera class.

    Namespace: Cinemachine
    Assembly: Cinemachine.dll
    Syntax
    public delegate Transform CinemachineVirtualCamera.CreatePipelineDelegate(CinemachineVirtualCamera vcam, string name, CinemachineComponentBase[] copyFrom)
    Parameters
    Type Name Description
    CinemachineVirtualCamera vcam

    The virtual cmera for which to create a pipeline

    string name

    The name to give to the pipeline object

    CinemachineComponentBase[] copyFrom

    The components to add to the pipeline

    Returns
    Type Description
    Transform

    The newly created pipeline object

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