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    Struct CameraState.CustomBlendable

    Opaque structure represent extra blendable stuff and its weight. The base system ignores this data - it is intended for extension modules

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Cinemachine
    Assembly: Cinemachine.dll
    Syntax
    public struct CameraState.CustomBlendable

    Constructors

    CustomBlendable(Object, float)

    Constructor with specific values

    Declaration
    public CustomBlendable(Object custom, float weight)
    Parameters
    Type Name Description
    Object custom

    The custom stuff that the extension module will consider

    float weight

    The weight of the custom stuff. Must be 0...1

    Fields

    m_Custom

    The custom stuff that the extension module will consider

    Declaration
    public Object m_Custom
    Field Value
    Type Description
    Object

    m_Weight

    The weight of the custom stuff. Must be 0...1

    Declaration
    public float m_Weight
    Field Value
    Type Description
    float
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