Class CinemachinePathBase.Appearance
This class holds the settings that control how the path will appear in the editor scene view. The path is not visible in the game view
Inheritance
System.Object
CinemachinePathBase.Appearance
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Cinemachine
Syntax
[DocumentationSorting(DocumentationSortingAttribute.Level.UserRef)]
public class Appearance
Fields
inactivePathColor
Declaration
public Color inactivePathColor
Field Value
Type | Description |
---|---|
Color |
pathColor
Declaration
public Color pathColor
Field Value
Type | Description |
---|---|
Color |
width
Declaration
public float width
Field Value
Type | Description |
---|---|
System.Single |