docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method vmlaq_laneq_f32

    vmlaq_laneq_f32(v128, v128, v128, int)


    Equivalent instruction: RESULT[I] = a[i] + (b[i] * v[lane]) for i = 0 to 3

    Declaration
    public static v128 vmlaq_laneq_f32(v128 a0, v128 a1, v128 a2, int a3)
    Parameters
    Type Name Description
    v128 a0

    128-bit vector a0

    v128 a1

    128-bit vector a1

    v128 a2

    128-bit vector a2

    int a3

    Lane index to a2. Must be an immediate in the range of [0..3]

    Returns
    Type Description
    v128

    128-bit vector

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)