docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method vcreate_u16

    vcreate_u16(ulong)

    Insert vector element from another vector element. This instruction copies the vector element of the source SIMD&FP register to the specified vector element of the destination SIMD&FP register.This instruction can insert data into individual elements within a SIMD&FP register without clearing the remaining bits to zero.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped.
    Equivalent instruction: INS Vd.D[0],Xn

    Declaration
    public static v64 vcreate_u16(ulong a0)
    Parameters
    Type Name Description
    ulong a0

    UInt64 a0

    Returns
    Type Description
    v64

    64-bit vector

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)