docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method vbslq_s16

    vbslq_s16(v128, v128, v128)

    Bitwise Select. This instruction sets each bit in the destination SIMD&FP register to the corresponding bit from the first source SIMD&FP register when the original destination bit was 1, otherwise from the second source SIMD&FP register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped.
    Equivalent instruction: BSL Vd.16B,Vn.16B,Vm.16B

    Declaration
    public static v128 vbslq_s16(v128 a0, v128 a1, v128 a2)
    Parameters
    Type Name Description
    v128 a0

    128-bit vector a0

    v128 a1

    128-bit vector a1

    v128 a2

    128-bit vector a2

    Returns
    Type Description
    v128

    128-bit vector

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)