docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method vaddlv_u16

    vaddlv_u16(v64)

    Unsigned sum Long across Vector. This instruction adds every vector element in the source SIMD&FP register together, and writes the scalar result to the destination SIMD&FP register. The destination scalar is twice as long as the source vector elements. All the values in this instruction are unsigned integer values.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped.
    Equivalent instruction: UADDLV Sd,Vn.4H

    Declaration
    public static uint vaddlv_u16(v64 a0)
    Parameters
    Type Name Description
    v64 a0

    64-bit vector a0

    Returns
    Type Description
    uint

    UInt32

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)