docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method vabal_s32

    vabal_s32(v128, v64, v64)

    Signed Absolute difference and Accumulate Long. This instruction subtracts the vector elements in the lower or upper half of the second source SIMD&FP register from the corresponding vector elements of the first source SIMD&FP register, and accumulates the absolute values of the results into the vector elements of the destination SIMD&FP register. The destination vector elements are twice as long as the source vector elements.The SABAL instruction extracts each source vector from the lower half of each source register, while the SABAL2 instruction extracts each source vector from the upper half of each source register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped.
    Equivalent instruction: SABAL Vd.2D,Vn.2S,Vm.2S

    Declaration
    public static v128 vabal_s32(v128 a0, v64 a1, v64 a2)
    Parameters
    Type Name Description
    v128 a0

    128-bit vector a0

    v64 a1

    64-bit vector a1

    v64 a2

    64-bit vector a2

    Returns
    Type Description
    v128

    128-bit vector

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)