docs.unity3d.com
    Show / Hide Table of Contents

    Method stream_si128

    stream_si128(Void*, v128)

    Store 128-bits of integer data from a into memory using a non-temporal memory hint.mem_addr must be aligned on a 16-byte boundary or a general-protection exception may be generated.

    Declaration
    public static void stream_si128(void *mem_addr, v128 a)
    Parameters
    Type Name Description
    Void* mem_addr

    Memory address

    v128 a

    Vector a

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023